Unlock Loftia’s glider by following Cliff’s quest chain through Milo’s refining tasks and Ryder’s introductory Adventure, then returning to Cliff for the blueprint. Having Permission to Glide in the log is not the same as already owning a finished glider.
Start with Cliff and complete Milo’s work
Speak to Cliff and follow the objective directing you to Milo. The published route introduces gathering and a Refining Station before it gives you the finished glider recipe. Build and place that station when asked, then complete the requested processing tasks.
The walkthroughs identify Metal Plate, Plank, Straw and Rubber as part of this refining introduction. Check the active objective before using those materials elsewhere. Gathering raw ingredients, processing them and reporting back are different parts of the chain; skipping a conversation can make the next recipe appear missing.
Follow Ryder’s Adventure introduction
After Milo’s refining tasks, meet Ryder at the Adventure Dock. His introduction asks for Scrambled Coordinates before the Adventure step. Use the coordinates guide for gathering advice instead of treating this as a fixed-location treasure hunt.
When the Adventure finishes, check the next conversation in your log and return to Cliff. The demo route calls the later crafting quest Certified Flying Loftian. Follow the current objective names if the live version differs. This page covers the progression order, not a guarantee that every historical quest label is unchanged.
Craft after learning the blueprint
The demo glider guide and launch walkthrough agree on using refined Rubber and Straw with Glass Cullet at the Project Station. They also describe salvaging microwaves at the Solar Farm for glass. Read your current blueprint for quantities, required station level and energy cost before setting off to gather.
Use this departure check:
- Confirm the blueprint is learned, rather than only seeing a future quest.
- Note which ingredients are raw and which must be refined.
- Gather the missing materials with the appropriate tool.
- Finish the processing step at home.
- Check battery charge before the final craft.
The battery guide helps distinguish an empty charge from insufficient maximum capacity. Do not buy a bigger battery solely because a recipe failed without first checking its actual cost.
Deploy with the jump action
The documented keyboard control is to jump, then press Space again while airborne to deploy the glider. Try a short, safe launch and practise steering before attempting a large gap. Use your own binding if jump has been remapped or you play with a controller.
Crafting the glider does not automatically complete every travel objective. Report back to Cliff and follow the Airtram task for the next district. The October demo stopped before Hanging Gardens; that old boundary is not a reason to assume the same district is unavailable in Early Access.
Sources and version notes
The preparation route is supported by a demo walkthrough and a November 3 launch walkthrough. Exact recipe counts are intentionally left to the current game.
