Make Straw by processing Plant Fiber at the Refining Station. The published recipe record lists five Plant Fiber for one Straw, and the launch walkthrough sends players to gather fiber before the refining introduction. Looking only for a loose item named Straw can therefore miss the required processing step.

Gather Plant Fiber before looking for the output

The launch walkthrough describes pulling weeds in the Hill area of Loftia City for Plant Fiber. Start with that named area and inspect the actual interaction prompt. Do not assume that an unrelated crop or decorative patch will give the same resource.

Read your current recipe before collecting a large batch. The amount of raw fiber in your inventory is not the amount of finished Straw you own. If gathering is blocked, check the tool message and available carrying space rather than changing the final recipe first.

Use the Refining Station

Follow Milo’s processing introduction and craft and place the Refining Station when the quest asks. Open the Straw recipe there. The Project Station is used later for equipment; switching between the two panels can explain why a material recipe appears to be missing.

The public base recipe is:

Raw inputRefined output
5 Plant Fiber1 Straw
10 Plant Fiber2 Straw across two base crafts

The second row is planning arithmetic, not a production-bonus claim. Check the current panel before spending your materials. Start processing, follow the completion interface and confirm that the finished material is available for the next craft.

Plan around the final glider recipe

Straw is part of the published glider route, alongside refined Rubber and gathered Glass Cullet. Each ingredient has its own preparation step. More raw fiber does not fix missing Rubber, glass or a blueprint that has not yet been learned.

Read the final recipe first, then work backward to the refining jobs you need. Keep enough charge for processing and for the final equipment craft. If a full battery still cannot cover a displayed requirement, compare capacity with charge using the battery guide.

Diagnose the screen that is actually blocked

  • Raw fiber missing: return to the documented gathering input.
  • Fiber present but Straw absent: finish refining and check the output.
  • Straw ready but glider unavailable: inspect the blueprint, station and other ingredients.
  • All ingredients ready but energy too low: recharge or check the capacity requirement.

This separates a material shortage from a different progression gate. Do not spend another gathering trip solving the wrong row of the recipe.

Sources and version notes

Reviewed November 6, 2026. The older recipe reference and public item record corroborate the conversion; the launch walkthrough corroborates the gathering-to-refining sequence. We do not present an exact current processing timer or bonus chance as a measured fact.